version 1.5 (12.jan.98) ---------------------- - PUBSCREENS option for multiple pubscreen support. Be sure to have screennotify.library installed. Note that when a screen opens, the patterns must be loaded and remapped for that screen, which can cause unpleasant delays. You could keep your patterns in RAM: to save some time and annoying hd access. This "problem" does NOT happen to those with gfxcards that use hicolor and truecolor screens. Birdie will in this case share bitmaps among the screens if the screens have same pixelformat, ie. either 15, 16, 24 or 32bit. - EXCLUDE option to define what pubscreens should not be affected. example EXCLUDE=Workbench (workbench not affected) or EXCLUDE=(Workbench|MyPubScreen) (workbench nor mypubscreen affected) - Note on startup usage: run it after IPrefs somewhere like this: c:run <>NIL: c:birdie <options> version 1.5 alpha (xmas edition) (24.des.98) -------------------------------------------- - Special release.. some stuff from real 1.5 version above. - Xmas card gag worked, but didn't have time to write any real text for it. To see it, launch Birdie so that card.jpg (included in archive) is found (same dir). version 1.4 (2.des.97) ---------------------- - Changed a certain aspect of a patch which I think caused problems with DiskSalv, Arq and other specific stuff. Please retest if you had problems before. - Added FLOODMASKMWB to make the NOICONBORDER patch more complete. If enabled, icons with 16 colors or less (which usually is mwb style or old standard amiga style) will have their masks generated by flooding pen0 around the border. If you used NOICONBORDER before you would notice that the background color of the icon always becomes transparent. This looks good for newicons, but for mwb and other old style icons it doesn't look good because they rely on the background color as a part of their design. However there is a solution for this which gives nice results. Instead of making pen 0 transparent everywhere, only those pen 0 pixels which are reachable from the border becomes transparent. I advice everyone which are using Workbench (and not some replacement like Scalos or DOpus) to try out NOICONBORDER and FLOODMASKMWB (specify both). Use this feature *instead* of all other noborder hacks like the one in newicons (disable it in newicons prefs). NOTE: The flood mask routine uses a handmade Flood() routine in 100% ASM so you don't suffer from slow loading. - Now caches already masked icons too and draw them correctly. - NOICONBORDER should now work on interleaved AGA screens which at last makes it usable for AGA users. - Added some code so that all windowframes are redrawn when Birdie starts/exits. - All bitmap cache is now flushed if you quit Birdie. - Now supports screennotify.library so you can change screenmode while Birdie is running. This will cause Birdie to reload pattern ofcourse, which might take a second or two. version 1.3 (8.oct.97) ---------------------- - Birdie no longer needs CGX/Superlayers. - Added PRECISION and IMPOSELEVEL. - ACTIVECOLOR now works with all hi/truecolor pixelformats. version 1.2 (6.oct.97) ---------------------- - Added NOLIGHTING,NOICONBORDER,ACTIVECOLOR,LRA,LGA,LBA,DRA,DGA,DBA. - Rewrote bitmap stuff. - Baked a chococake (not included in archive). version 1.1 ----------- - Added proper DrawInfo usage. - Added NOBITMAPS switch. - Fixed problems with dual-layered GZZ windows. version 1.0 ----------- First public release. 95% rewrite. version -13 (jan/feb 97) ------------------------ internal weird-thing (tm).
What is Birdie? --------------- Birdie is a hack that gives you datatypes loaded patterns in the window border of windows open on the default public screen (WB). Current version is V1.5. Where can I get it? ------------------- www.triumph.no/software/birdie How does it work? ----------------- It redirects border rendering calls to own fast pattern fill routines. If the screen is hicolor, also shine and shadow pens (white and black) will be replaced with a shine and shadow versions of the pattern. This light effect is currently precalc'ed, so each pattern is stored in 3 versions, eating up memory if big patterns are used. In 8bit only the normal fill color is changed. In 1.2 you can control how it works somewhat more. Is birdie safe to use? Will it crash? ------------------------------------- Maybe. You just have to try it. There ARE problems, but many people including myself don't have any of them. This makes it difficult for me to debug it, but I'm doing my best to try to figure out what is wrong. It doesn't work here, is there anything I can do? ------------------------------------------------ Maybe. First try disabling ALL hacks and patches. Try to break your startup right after IPrefs is loaded. Then start birdie, and see if it works. If it does, you could try to nail down what other thing is causing Birdie to crash by reenabling other hacks. If you discover something neat, please mail me. (see address below) Are there any known problems with other hacks? ---------------------------------------------- I haven't actually verified all of this, but people have mentioned the following: - disable PatchControl. At least for testing Birdie once. - check if you're using a weird adddatetypes replacement. (I doubt this means anything, but you never know). - disable Arq if you use it and try. - try running StackAttack and give all tasks some more stack. again, if you somehow can verify anything, please mail me. Birdie disables the NoBorder hack in NewIcons. What's up? --------------------------------------------------------- Patch conflict, caused by NI being more dirty than it needs to. I'm gonna do my own NoBorder patch within Birdie, so that people don't have to run patch on patch on patch... It will be faster too, I hope :) NOTE: in 1.2 birdie has a new NOICONBORDER option which you should use instead of the NI options. Does Birdie make my system slower? ---------------------------------- Yes. But only by a tiny amount. You will probably never see it yourself, but if you run WSpeed or similiar progs, you can discover a tiny slowdown, at least in the Draw Hor/Vert test I think. DON'T be scared by this. In fact, for Gfxcard owners, Birdie can actually make your border draw faster!!! How that is possible? You see, the system gadgets are normally in planar mode, and even when running sysihack they are planar. Technically, this is due to that when BOOPSI images are created, they get a DrawInfo structure to peek at for rendering info. But this structure was designed for planar AOS displays and does not contain a bitmap pointer or any other source of info so that the BOOPSI class can tell what custom CGX pixelformat the screen is. Therefore, such images ends up being planar. This means that everytime intuition redraws a border, all the system gadgets must be converted from, say, 8bit planar to 16bit hicolor, which is VERY SLOW. With birdie, a pattern filled copy of the image is quickly drawn because it is in hicolor already! Any last words? --------------- Well, Birdie was developed with the aid of chocolate. Author is Trond Werner Hansen, trond.hansen@triumph.no. It was made just for fun and for all cgx users to enjoy.