Demos and intros from Triumph Software

Most Triumph intros and demos should be listed here. You can click on the name of the program to download it. Some of the newer productions also have their own information page which can be accessed by checking out the Notes section.


64K Intro 64K Intro - Kindergarten 98 (2nd place, 64K intro competition) 

Code: Carl "Smeagol" Aaby and Nils "Darkman" Corneliusen
Graphics: Anders "Drone" Gulowsen
Music: Kim "Cobolt" Berg
Requirements: 020+, AGA chipset 

An intro released at The Kindergarden'98 in Norway 

Eclipse - The Gathering 1997 (4th place, demo competition)

Code: Nils "Darkman" Corneliusen and Carl "Smeagol" Aaby
Graphics: Morten Johnsen and Ivan Moen
Music: Kim "Cobolt" Berg. Requirements: 020+, AGA.
Notes: More information available here!

Eclipse robot

2K Intro 2K Intro - Kindergarten 96 (1st place, 2K intro competition)

Code: Carl "Smeagol" Aaby
Requirements: Any Amiga

A small intro which includes a light sourced filled cube, and a logo in two planes.

Quite dull, but 2k does not give you much to work with.

SpaceBattle - The Gathering 1994 (1st place, animation competition)

Graphics: Morten Johnsen
Requirements: 020+, ECS, AGA or CyberVision.

We have made an Xing Mpeg animation of the original animation, so more people can see it.

Dreamscape - The Gathering 1996 (2nd place, demo competition)

Press here to get the enhanced version. (Need also original archive)

Code: Nils "Darkman" Corneliusen and Carl "Smeagol" Aaby
Graphics: Morten Johnsen and Ivan Moen
Music: Kim "Cobolt" Berg
Requirements: 020+, AGA or a graphics card. (A special ECS mode is supported, but not recommended.)
Notes: More information available here!

Speed - The Gathering 1995 (5th place, intro competition)

Code: Nils "Darkman" Corneliusen and Carl "Smeagol" Aaby
Graphics: Morten Johnsen and Ivan Moen
Music: Kent "Flash" Bakke
Requirements: 020+, FPU, AGA

A 40k intro that features a real time raytracer. A fast processor is recomended.

Notes: More information available here!

Invention - The Gathering 1994 (5th place, intro competition)

Code: Nils "Darkman" Corneliusen and Carl "Smeagol" Aaby.
Graphics: Rico Holmes
Music: Paul van der Valk
Requirements: Any AGA Amiga

An 40k intro containing x,y,z rotating graphics and zooming, displayed in 12bit truecolor.

IntuiTracker Intro - The Gathering 1993

Code: Carl "Smeagol" Aaby
Graphics: Kim "Cobolt" Berg and Leonard "Hacksaw" Faanes
Music: Kent "Flash" Bakke
Requirements: Any Amiga equipped with 1mb memory

A very old intro for the release of Intrutracker V1.5

Interference Intro

Code: Carl "Smeagol" Aaby
Graphics: Kim "Cobolt" Berg and Leonard "Hacksaw" Faanes
Music: Morten "Clyde" Christiansen
Requirements: Any Amiga

Intro for the Interference board. Several years old this one also.

Notes: Use KillAGA to get it to work on AGA machines.

Selector

Code: Mats "Mafrac" Hansen
Graphics: Leonard "Hacksaw" Faanes
Music: Klaus "Xerxes" Lunde
Requirements: Any Amiga

A selector made for some demo collections.

Notes: Use KillAGA to get it to work in all modes on AGA machines.

Hotline Intro

Code: Carl "Smeagol" Aaby
Graphics: Kim "Cobolt" Berg
Music: Morten "Clyde" Christiansen
Requirements: Any Amiga

An intro made for a board shut down years ago.

Notes: Use KillAGA to get it to work on AGA machines.

No Temptations

Code: Carl "Smeagol" Aaby & Olav "Warp" Kalgraf
Graphics: Kim "Cobolt" Berg
Music: Ripped from various games
Requirements: Any 1mb Amiga
Notes: Use KillAGA to get it to work on AGA machines.

A very old demo that actually won the first price at a small pary years ago.

You can download the sourcecode for the first part by pressing here

Total Recall

Code: Gisle "Alfadron" Kirkhaug
Graphics: Leonard "Hacksaw" Faanes
Music: Morten "Clyde" Christiansen
Requirements: Any Amiga

Ancient demo.

Notes: Use KillAGA to get it to work on AGA machines.

Leppedykkerdemo

Code: Mats "Mafrac" Hansen
Graphics: Various
Music: Morten "Clyde" Christiansen
Requirements: Any Amiga

The first official demo from Triumph. A cooperation between The Band/Pixar and The Mafia.

Notes: Use KillAGA to get it to work on AGA machines.