Speed includes a full featured raytracer which precalculates anims while showing the one already calculated. The raytracer can do shadows and reflections and supports standard shapes like spheres and triangles.
Speed needs a math coprocessor like the 68882 to run. However, the speed will really suck on a 030/882 setup. Use a 040 for best results (or any results at all ;-).
Per "Quark" Ødegård (firstname.lastname@example.org)
Kent "Flash" Bakke
The glass spheres rotate around the center sphere, making all kinds of interesting shadows and reflections.
The blue spheres rotate around a glass sphere, while making nice reflections. This part was added because it reminded me of a similar effect in an old demo, and it looked really nice.
An attempt to recreate the famous juggler anim. The juggler keeps the 4 spheres in the air while tracking them with his eyes! Note the nice reflections of the spheres in his body.
|Spheres with multiple lightsources
The best part of the intro, which was never shown because the arrangers decided to cut the intro short for some reason :-(. The spheres have 3 different lightsources which blend into each other. Also, the spheres move into each other and overlap with no clipping problems at all.
This is actually the final still picture showing off how nice real shadows look.